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ZGloom 0.2.0 ported by BeWorld 1302


Bruno 'BeWorld' Peloille has just updated his port of ZGloom, the engine of the Amiga Gloom game supporting Gloom, Gloom Deluxe, Gloom 3 "Zombie Edition" and Gloom 4 "Zombie Massacre".

This port for MorphOS is enhanced with the following options:

  • Adding an automatic pause if you leave the game window (stop sound and rendering)
  • Added Joystick support
  • Addition of an IPS limitation to 25 in order to limit the CPU usage
  • Window size on 640x480
    Add the F4 key to show / hide the number of frames per second (IPS or FPS)
  • F5 = limitation to 25 IPS (default)
  • F6 = no limit of IPS

Visit the dedicated webpage on MorphOS-Storage.


Papiosaurpapiosaur Published on : Mardi, mars 03 @ 10:19:00

Templario Templario
I play the game and sometimes it has visual problems as screen shots from other map zones, the good of thisw new version is that items like invisibility and bouncy balls works.
BeWorld BeWorld
it's beta game with beta SDL2 lol....
IMAC 2.1 / PB 1.5G 17 / PM G5 2.7

My Works
BeWorld BeWorld
Je viens de recompiler ZGloom avec les dernières nouveautés.
J'ai également ajouter la vibration sur la manette (seulement pour les XBox 360/One). Voilà pour les amateurs de vibrations ;-)

https://www.morphos-storage.net/?id=1538639
IMAC 2.1 / PB 1.5G 17 / PM G5 2.7

My Works
BeWorld BeWorld
Bon version 0.3.0 vient de sortir :
https://www.morphos-storage.net/?id=1538895

Vous trouverez pas mal de MODS (nouveaux jeux) Gloom ici : http://nitta.sakura.ne.jp/gloom-mod/ZGloom/ZGloom-testing.html
Bon tirs !
IMAC 2.1 / PB 1.5G 17 / PM G5 2.7

My Works
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