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        <title>Meta-MorphOS</title>
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       <dc:date>2026-10-14T11:52:07+00:00</dc:date>
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        <title>Meta-MorphOS</title>
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    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4561">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-12T16:38:24+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>ScummVM 2026.4.0: one engine at a time, and two newcomers</title>
        <link>https://www.meta-morphos.org/article.php?sid=4561</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;ScummVM&lt;/strong&gt;'s engines are no longer all loaded at once: each one is now a separate plugin, and only the engine of the game you start goes into memory. &lt;strong&gt;BeWorld&lt;/strong&gt; ports &lt;strong&gt;ScummVM&amp;nbsp;2026.4.0&lt;/strong&gt; to MorphOS, built with the 3.20 SDK.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;This release adds the Watchmaker engine and enables the Dungeon Master one; TinyGL textures are fixed, and images go through the system's jfif.library and png.library. SDL 3.4.17, FluidSynth 2.6.1 and OpenSSL 4.0.0 come along.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Requires MorphOS 3.20 and SDL 3.4.17 or later. The plugins drawer (111 plugins) must stay next to the executable: those from another version won't work. OpenGL shaders remain disabled (HP1, TWP). A 139&amp;nbsp;MB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468149&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://www.scummvm.org/&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;ScummVM's website&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Games/Adventure/ScummVM_2026.4.0.png&quot; alt=&quot;ScummVM&amp;nbsp;2026.4.0&quot; width=&quot;241&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
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    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4560">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-12T16:36:53+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>TelegramAmiga 0.0.96: typing keeps up, even on a small machine</title>
        <link>https://www.meta-morphos.org/article.php?sid=4560</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Typing a message no longer redraws the whole window: only the input field is updated, the rest waits for a pause. &lt;strong&gt;Michele Dipace&lt;/strong&gt; releases &lt;strong&gt;TelegramAmiga&amp;nbsp;0.0.96&lt;/strong&gt;, the native Telegram client that speaks MTProto straight from the machine. The window opens at once on the cached chat list, and long chats repaint faster.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;A &quot;Show avatars&quot; setting turns profile pictures off to save time and memory. The window now closes with Amiga+Q or its close gadget, no longer with Q or Esc. An oversized download is refused before it starts, and changing the Workbench screen mode no longer stalls the window. Still alpha, released under the MIT licence; a 546&amp;nbsp;KB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468148&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/kaffeine1/telegram-amiga&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the project's GitHub repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Communication/TelegramAmiga_0.0.96.png&quot; alt=&quot;TelegramAmiga&amp;nbsp;0.0.96&quot; width=&quot;475&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
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    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4559">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-12T16:35:54+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>EdgeSnap 0.42: docks left alone</title>
        <link>https://www.meta-morphos.org/article.php?sid=4559</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;A window placed by EdgeSnap no longer covers a dock: docks are now recognised even when short, along a side of the screen, or kept behind windows, and margins set by hand to keep them visible can go back to 0. &lt;strong&gt;Michele Dipace&lt;/strong&gt; releases &lt;strong&gt;EdgeSnap&amp;nbsp;0.42&lt;/strong&gt;, the commodity that tiles a window to half or a quarter of the screen when you drag it against an edge or a corner.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;The rest of this release is about AROS, which gains a Raspberry Pi build. Still beta, released under the MIT licence; a 281&amp;nbsp;KB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468147&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/kaffeine1/edgesnap&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the project's GitHub repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Ambient/Commodities/EdgeSnap_0.42.png&quot; alt=&quot;EdgeSnap&amp;nbsp;0.42&quot; width=&quot;250&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4558">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T11:02:23+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>Lorraine 0.9: a library that knows your games, and the 68040 and 68060</title>
        <link>https://www.meta-morphos.org/article.php?sid=4558</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;Papiosaur&lt;/strong&gt; releases &lt;strong&gt;Lorraine&amp;nbsp;0.9&lt;/strong&gt;, the Amiga emulator written from scratch for MorphOS, which also brings the changes of 0.8, released in between. The panel is reorganised into three pages: &lt;strong&gt;Library&lt;/strong&gt;, custom config and in-game settings. The Library gathers floppies, WHDLoad games and hard disks in a single list and shows, for each game, the year, publisher and developer taken from &lt;strong&gt;Obligement's Amiga Games List&lt;/strong&gt;, or a demo's group and type from &lt;strong&gt;Pouet&lt;/strong&gt;, along with the screenshot taken with Alt+F12.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Each game starts on the Amiga that suits it: floppy games start on the A500 and switch to the A1200 by themselves when they need it, or to a 68030 with a 68882 when they ask for an FPU. CPU, speed and JIT can also be set game by game. The A1200 can now get a &lt;strong&gt;68040&lt;/strong&gt; or a &lt;strong&gt;68060&lt;/strong&gt;, FPU built in, with no need for 68040.library or 68060.library, and the JIT is faster and on by default. Two 68060 AGA demos, &lt;em&gt;Dead Ahead&lt;/em&gt; and &lt;em&gt;Starstruck&lt;/em&gt;, are included.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;F12 pauses the Amiga and brings the panel back, Ctrl+Esc closes the emulation window. The Kickstart ROMs must be copied in by yourself. Requires MorphOS&amp;nbsp;3.20 and sdl2.library for gamepads. Free, a 45&amp;nbsp;MB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Many thanks to &lt;strong&gt;Bert Jahn&lt;/strong&gt; for WHDLoad and the permission to include it, to &lt;strong&gt;David &amp;ldquo;Daff&amp;rdquo; Brunet&lt;/strong&gt; for Obligement's Amiga Games List and the permission to use it, and to &lt;strong&gt;Pouet&lt;/strong&gt; and its webmaster for the demo data.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468146&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://www.papio-software.com&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the official website&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Emulation/Lorraine_0.9.png&quot; alt=&quot;Lorraine&amp;nbsp;0.9&quot; width=&quot;237&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4557">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:58:53+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>SuperTuxKart 0.8.1: Tux takes the wheel on MorphOS</title>
        <link>https://www.meta-morphos.org/article.php?sid=4557</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;Papiosaur&lt;/strong&gt; ports &lt;strong&gt;SuperTuxKart&amp;nbsp;0.8.1&lt;/strong&gt;, the free 3D kart racing game where Tux and his friends compete. On the menu: more than 20 tracks and 20 karts, single races, grand prix, time trial, follow the leader and &lt;strong&gt;split-screen for up to four players&lt;/strong&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;0.8.1 is the last SuperTuxKart release with a fixed-function OpenGL renderer, which is what MorphOS provides. The data is included: just copy the drawer to a writable volume and double-click.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Requires MorphOS&amp;nbsp;3.20 and SDL2, plus 320&amp;nbsp;MB of free space. Free, under the GPL&amp;nbsp;3, a 220&amp;nbsp;MB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468145&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://supertuxkart.net/&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the game's official website&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Games/Race/SuperTuxKart_0.8.1.png&quot; alt=&quot;SuperTuxKart&amp;nbsp;0.8.1&quot; width=&quot;259&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4556">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:56:41+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>Escape from Monster Manor: the 3DO shooter running natively on MorphOS</title>
        <link>https://www.meta-morphos.org/article.php?sid=4556</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;BeWorld&lt;/strong&gt; ports &lt;strong&gt;Escape from Monster Manor&amp;nbsp;1.0&lt;/strong&gt;, a first-person shooter released in 1993 on the 3DO console, based on Gibbon's modern SDL3 port. The game runs natively, with no emulator, and is played with keyboard, mouse or gamepad.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;The data is not included: you must put the image of the original 3DO disc (.iso, .img or .bin) next to the executable. Requires MorphOS, TinyGL and sdl3.library 3.417. Free, under the MIT license, a 271&amp;nbsp;KB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468144&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/atsb/EFMM-3DO-MODERN&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the project's repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Games/Shoot2D/EFMM_1.0.png&quot; alt=&quot;Escape from Monster Manor&amp;nbsp;1.0&quot; width=&quot;258&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4555">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:55:19+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>Aliens versus Predator 1.30: Rebellion's classic lands on MorphOS</title>
        <link>https://www.meta-morphos.org/article.php?sid=4555</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;BeWorld&lt;/strong&gt; ports &lt;strong&gt;Aliens versus Predator&amp;nbsp;1.30&lt;/strong&gt;, based on NakedAVP, the SDL3/OpenGL version of Rebellion and Fox Interactive's 2000 shooter, itself derived from the icculus.org Linux port. The Alien, Predator and Marine campaigns, skirmishes and bonus levels are played in 3D accelerated by &lt;strong&gt;TinyGL&lt;/strong&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Bink and Smacker movies are played through built-in FFmpeg, and the CD music can be played from Ogg Vorbis files. The port adds big-endian support, a frame rate counter on F11, a VSync option and Ctrl+G to release the mouse in window mode. Gamepads supported by SDL3 are detected automatically. No multiplayer.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;The game data is not included: you need your own copy of &lt;em&gt;Aliens versus Predator Classic 2000&lt;/em&gt; (GOG, Steam) or the Gold CD. Requires MorphOS&amp;nbsp;3.x, a 3D card supported by TinyGL and sdl3.library 3.417. Free, a 2&amp;nbsp;MB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468143&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/atsb/NakedAVP&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the NakedAVP repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Games/Shoot3D/AlienVsPredator_1.30.png&quot; alt=&quot;Aliens versus Predator&amp;nbsp;1.30&quot; width=&quot;250&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4554">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:54:08+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>SDL3 3.4.17 moves to shared libraries</title>
        <link>https://www.meta-morphos.org/article.php?sid=4554</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;BeWorld&lt;/strong&gt; updates his &lt;strong&gt;SDL3&lt;/strong&gt; package, which moves from 3.4.10 to &lt;strong&gt;3.4.17&lt;/strong&gt; and becomes a set of &lt;strong&gt;shared libraries&lt;/strong&gt;, like SDL2: sdl3.library, with SDL3_image 3.4.9, SDL3_mixer 3.3.0 and SDL3_ttf 3.3.0. A program and the SDL3 libraries it uses now share the same state.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Each SDL3 window gets a &lt;strong&gt;MorphOS menu&lt;/strong&gt; to choose the renderer (OpenGL, Overlay or software) and vertical sync; these settings are saved and apply to all SDL3 programs. Gamepads use the same mapping database as SDL2, and SDL2 and SDL3 can live side by side. SDL3_net is not included yet.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Requires MorphOS&amp;nbsp;3.20, and the 3.20 SDK for developers; programs linked with the old SDL3 SDK must be relinked. Installs with a double-click. Free, a 46&amp;nbsp;MB archive.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468141&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/BeWorld2018/SDL&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the GitHub repository of SDL for MorphOS&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4553">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:51:24+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>clamiga 0.11 rewrites its editor in Lisp and builds executables</title>
        <link>https://www.meta-morphos.org/article.php?sid=4553</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;Manfred Bergmann&lt;/strong&gt; releases &lt;strong&gt;CL-Amiga&amp;nbsp;0.11.0&lt;/strong&gt;, his Common Lisp for AmigaOS&amp;nbsp;3 and MorphOS, native PowerPC on the latter. The &lt;strong&gt;Clamacs&lt;/strong&gt; editor/IDE is entirely rewritten in Common Lisp: it runs as a clamiga instance of its own, with its MUI frontend on the Amiga.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Another addition is &lt;strong&gt;standalone executables&lt;/strong&gt;: a single file that is the program, launched from the Shell or a Workbench icon. The rest of the release strengthens the JIT compiler (on the 68k side), the garbage collector and multitasking.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;The 6&amp;nbsp;MB archive packs all three builds (68k, 68k with FPU and MorphOS) behind six launcher icons, and unpacks anywhere, with no installer. Under the Apache&amp;nbsp;2.0 license.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468142&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/mdbergmann/cl-amiga&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the project's repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;</description>
    </item>
    <item rdf:about="https://www.meta-morphos.org/article.php?sid=4552">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-11T10:50:43+00:00</dc:date>
        <dc:source>https://www.meta-morphos.org</dc:source>
        <dc:creator>papiosaur</dc:creator>
        <title>AmigaGPT 3.4.0 opens a Speech tab</title>
        <link>https://www.meta-morphos.org/article.php?sid=4552</link>
        <description>&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;strong&gt;Cameron Armstrong (Nightfox)&lt;/strong&gt; releases &lt;strong&gt;AmigaGPT&amp;nbsp;3.4.0&lt;/strong&gt;, his MUI artificial intelligence client for OpenAI, Google Gemini, Anthropic Claude, Grok and OpenAI-compatible servers.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;The new feature is a &lt;strong&gt;Speech&lt;/strong&gt; tab, next to Chat and Image: it generates reusable spoken phrases, saved as WAV, with a history and a waveform to play them back. The ARexx port follows and also saves speech as WAV. The Send, Create and Generate buttons turn into &lt;strong&gt;Stop&lt;/strong&gt; during a request, to abort it.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;On MorphOS, two faults are gone: the request to insert volume &quot;.&quot; at launch, and the chat that stayed stuck on &quot;Connecting...&quot;. As MorphOS has no local speech synthesis, speech goes through the online voices (OpenAI, xAI, ElevenLabs or OpenVox). You need your own API key.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;Visit &lt;a href=&quot;https://www.morphos-storage.net/?id=2468140&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the dedicated webpage on MorphOS-Storage&lt;/a&gt; or &lt;a href=&quot;https://github.com/sacredbanana/AmigaGPT/releases&quot; target=&quot;_blank&quot; rel=&quot;noopener&quot;&gt;the project's repository&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;center&gt;&lt;span style=&quot;font-size: 0.9rem;&quot;&gt;&lt;img src=&quot;https://www.morphos-storage.net/Misc/AmigaGPT_3.4.0.png&quot; alt=&quot;AmigaGPT&amp;nbsp;3.4.0&quot; width=&quot;268&quot; height=&quot;200&quot; /&gt;&lt;/span&gt;&lt;/center&gt;</description>
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