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Forum » » Développement » » DuneLegacy 0.96.5b MOS Edition --> Dispo


Post� : 04-03-2017 18:05 icone du post

- j'ai laissé le jeu en 8 bits... donc pas de graphique HD comme dans la version SDL2

Voila le change log :

version 0.96.5b MOS Edition
* Air unit limit increases with (ground) unit limit
* Bugfix (Bug #77) Window moves to primary screen on resolution change (Reported by Urs Enke)
* Bugfix (Bug #81) Wrong "Built Object" stats (Reported by Urs Enke)
* Bugfix (Bug #82) Deviator effectlessly targets Sandworms (Reported by Urs Enke)
* Bugfix (Bug #83) Crash when trying to change options and no language is selected (Reported by Petr Holik)
* New AI Smart Bot and Quant Bot
* Maximum number of units per house (either map dependent or as a new game option "override maximum number of units")
* Units entering refineries or repair yards are now moving onto the structure tile before disappearing
* New key bindings: Cycle through construction yards with 'H' and factories with 'F'
* Improve performance of Fog of War
* Units can now be instructed to find the next repair yard on their own
* Save game speed, scroll speed and sound volume as game settings
* In campaign mode, the map choice screen remembers the region of a failed mission (the user has to select a different region)
* New game option "Manual Carryall Drops"
* Mentat's eyes are following the cursor
* Clicking on mentat's eyes makes him blink and clicking on mentat's mouth makes him open it
* Store complete map in save games (and replays) of single player custom games
* 18 new maps by heinrich arkonnen
* 4 new maps by Kuffar
* Bugfix (Bug #32): Repaired units getting removed from control group (Reported by Chan Kun Wa)
* Bugfix (Bug #36): AI non-hostile and inactive (Reported by Chan Kun Wa)
* Bugfix (Bug #40): Bullets from gun turrets hit own building, e.g. other turrets (Reported by Dream Worker)
* Bugfix (Bug #50): Changing the player's name while playing a mission makes starting the next mission or restarting the current mission crash
* Bugfix (Bug #53): SFX mismatch when playing Harkonnen
* Bugfix (Bug #62): Worms spawn under rock (Reported by heinrich arkonnen)
* Bugfix (Bug #70): Changing the player name makes replays crash
* Bugfix (Bug #71): Ornithopter animation is too fast (Thanks to Kartones for the patch)
* Bugfix (Bug 3610246): Mentat help used wrong houses (Reported by kuffar)
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Cet article provient de Meta-MorphOS
https://www.meta-morphos.org/viewtopic.php?topic=1883&forum=52