Forum » » Jeux » » Speed Dreams sur MorphOS
Post� : 14-04-2013 08:17
@Sergius:
As-tu vu ce WARNING sur la page dédiée au projet:
WARNING:If you don't have a lot of VRAM, you have to reduce the texture size in Options/OpenGL and use a lower resolution. If you don't, expect major slowdowns and glitches. Setting sky dome distance to 0 in Options/Graphics might also help. For me 640x480 with 256x256 texture size, and 0 sky dome distance worked well with 32MB VRAM.
la RC2 est déjà dispo:
http://bszili.morphos.me/speeddreams.html
Cet article provient de Meta-MorphOS
https://www.meta-morphos.org/viewtopic.php?topic=1261&forum=54